experience
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GUNSTONE STUDIOS
We are a creative development studio located in El Salvador, Central America.
Due to our convenient location, we are the perfect Nearshore Outsourcing option for your projects.
Our Mission
To support the creation of outstanding games by delivering expert game development, porting, and digital art services that empower studios to reach more players and platforms.
Our Vision
To be a world-class partner for game studios, known for transforming ideas into exceptional interactive experiences through creativity, technical excellence, and collaboration.
why gunstone
Native porting approach
We build true native ports — optimized for performance, stability, and certification compliance.
Certification
Expertise
We understand platform TRCs and submission processes, helping reduce delays and rejections.
Performance
First Mindse
Memory management, load times, frame stability — we treat performance as a priority, not an afterthought.
Transparent
Communication
Clear milestones, regular updates, and direct collaboration with your team.
Long-Term
Partnership Focus
We don’t just ship and disappear. We support post-launch updates, patches, and future expansions.
Our Team
Gunstone Studios is a small group of Developers who love their work with a passion.
Juan Pablo Bolaños – CEO & Founder
Creative executive and game developer specializing in video game production, co-development, and multi-platform porting, with over a decade of experience and a strong background in business strategy and studio leadership. As Founder and CEO of Gunstone Studios, has delivered high-quality titles across console, PC, and mobile. Combines technical expertise, production oversight, and strategic vision to drive projects from concept to launch, building strong partnerships and scalable development pipelines.
Andrés Chinchilla – Programmer
Game developer with over 8 years of experience in Unity and C#, focused on delivering polished and engaging gameplay experiences. I’m passionate about continuously improving my skills and exploring new ways to enhance player experience.
Mario Zavala – Programmer
Programmer with over 8 years of experience in video game development, specialized in Unity and in building cross-platform projects. He has contributed to the implementation of game mechanics, optimization, and platform adaptation, helping deliver solid, high-quality gaming experiences. Passionate about video games, especially the horror genre,this interest drives his focus on creating games with strong atmosphere and engaging gameplay.
Juan José Gómez – Artist & Graphic Designer
Creative professional specializing in 3D modeling, 2D animation, and illustration, with an academic background in graphic design. Experienced in developing visual assets for various media, combining technical expertise with aesthetic judgment to create creative and functional visual solutions.
Alejandro Sandoval – Concept Artist
Concept artist focused on the design of characters, props, and environments, with experience in techniques such as pixel art, digital illustration, and hand-painted texturing. Skilled in 3D modeling and sculpting, using tools such as Photoshop, Krita, Blender, Maya, ZBrush, Aseprite, Illustrator, and Blockbench.
Integrates artistic workflows within the Unity engine, bringing ideas from concept to fully realized 3D environments. Graduated from Universidad Francisco Gavidia (UFG) with a degree in Game Design and Development Engineering in 2025.
Let’s Work Together.
Let us hear your ideas and help you bring your projects into the Digital World.
Click on the button below and let’s get started!
